Another day, another threat. These Villains aren't going to thwart themselves!The LAtest RoundJoin the Discord
The Solo Champions League takes the win/lose condition of Marvel Champions and asks "how well did you win?" or "how badly did you lose?" by comparing your results against people playing the same set-up. We use measurable stats like turns taken, Villain + Minion HP, and Hero + Ally HP. Your score is calculated and released at the end of each Round. 5 Rounds makes a Season and each Season brings new challenges!Get started now ❯
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Loki descends upon the city with an army of Aliens, dividing the Avengers and unleashing chaos in every busy intersection, dark alley, and sky bound rooftop. Scarlet Witch finds herself confronted with Loki himself who proceed to duplicate himself, surrounding our hero!
Scarlet Witch fights her way across the city, eliminating one Loki illusion after another. With the original Loki finally defeated, Scarlet Witch flies high above the city and watches as her fellow Avengers are tricked into causing more harm than good. Hulk in particular, smashes into a corner gas station, unleashing catastrophic results. With untold damage done, Wanda is taken aback. She whispers three words, "No. More. Avengers."
In that instant, reality re-writes itself. A new world is formed, one without its Avengers. However, it is not a world without heroes. Champions, Guardians, Web-Warriors, and X-Men stand in their place. Will they fare better at protecting this world?
These new heroes have much to prove to the world and to themselves. Norman Osborn finds himself on each teams radar. That probably wasn't a good idea. The Green Goblin's plan is easily foiled though the approaches are a bit messy. Each team managed to interfere with the others, making the job just a little bit tougher. Maybe it's time for more collaboration...
Set-up will follow the standard Solo-Play rules printed in the official rule books. Be sure to check Current Round info to be sure you're following the proper constraints. You'll be completing 3 games during each round, each using the same Hero, Aspect, and deck construction.
The available Heroes and Aspect for each round will be listed in the Current Round info. Sometimes you'll be locked into a single aspect and be able to choose 1 of the 3 randomly selected Heroes each Round. Other times you'll be locked in to a single character but have to pick your aspect. No matter the case you'll be using the same Hero, Aspect, and deck construction for the entire round.
The latest reporting page can be found below the Current Round info and should be filled out after the completion of each match. Meaning, I should receive 3 reports from you each Round. If you submit more than 3 reports, only the first 3 will be accepted. You'll have until end of day on the final day of each Round to get your third report in. If you complete less than 3 games, your data will be removed from the set and you'll be excluded from the ranking. This is the only fair way to stop people from taking advantage of having one really good game to base their score on. Results of all reporting will be shared in the following days, pending my availability.
At the end of each Round I'll release Round Rankings, Season Rankings, and Overall Rankings in the results section. We use what's referred to as "Themed Scoring" to determine scores and rankings. Think of scoring like a rubric the citizens of whatever city you want to imagine use to rate hero performance and compare results. League Rounds completed would be like a dependability score, how often does hero x show up? Villain Score would be akin to how often the Villain and all of their minions are apprehended. Etc.
Rankings will be determined with the following weighting:
Win% > Villain Score = Scheme Score > Turns Taken > Hero Score
Your score is then modified based on your XP. The more often you play and the more difficult the Rounds you attempt, the bigger the bonus you receive to you score.
Any officially released card can be used assuming you are following the proper deck-building constraints (all Hero cards, 1 Aspect unless otherwise allowed, number of cards, etc.)
Probably not. i have to add names manually to that list. To make my life easier I do it all at once at the end of a Round. For your first Round, simply select *New User* for all three attempts. If you've previously completed a Round and you don't seen your name there, please feel free to reach out to me.
Not at this time. I am working on a potential workaround for this. Stay tuned!
No problem. Simply re-submit the form with the correct info and call attention to the reason for the changes in the "Questions and Comments" section.
Everyone has their own personal feelings on this issue. Some play their chosen Hero + Aspect against a different Villain + Module. Other players practice with the Round's set-up and go in acknowledging it's a practice Round to tweak their deck/strategy. There is no set in stone rule other than when playing an official match, play it to the end and do not turn a practice match into an official match just because it's going well. Official matches should be played in their entirety knowing that it is an official match.
The reason we have 3 attempts with the same deck each Round is to prioritize skill over random luck. Anyone could get a series of great draws or lucky encounters. Few are that lucky over three matches. This levels the playing field and lessens the effects of random chance.
In the simplest terms Flights are 3 divisions based on skill while Ranking divides each flight based on League scoring.
In more detail, XP is factored into your score as a "dependability" score. How often does your hero show when times are tougher? When calculating which Flight you'll be part of, we remove XP from the equation, leaving just the skill based stats remaining. Once your flight is determined you're then ranked against those within your same Flight/similar skill level, this time with XP factored in.
Flights are re-calculated each Round.
The Agent of S.H.I.E.L.D. is the player with the single highest scoring game in a given Round. They may not be the top player based on their other two games and they may have just been very lucky. Either way, their one exceptional game garners this title and associated praise.
An Alliance is a group of 2-5 Solo Champions League members who work together to compete against other groups in the Alliance Leaderboards each Round.
In any given Round, each player still plays solo but their scores are combined to create an Alliance score. The catch? No two players in the same Alliance can play the same Hero + Aspect combination.
Alliances are open to anyone who has completed at least 1 Solo Champions League Round.
Registering an Alliance can be done through the form below!
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